Sandbox connects to your existing tracking infrastructure and turns data streams into broadcast-ready AR graphics — in real time, no replay required.
Sandbox connects to the tracking systems your sport already runs on — player, vehicle, ball or object data ingested live, from any major provider or custom feed.
The analyst enters a fully rendered virtual version of the venue — synced live to the real event.
Move players, draw paths, run what-if scenarios — all rendered live, no pre-built templates.
Sandbox outputs to your existing broadcast render engine — graphics composited into the live feed with zero replay delay.
Tactical analysis
Real-time on-pitch data overlaysSandbox has been deployed across team sports, motorsport, individual events and championships — if your sport tracks, Sandbox can visualize it. Where you see Breakdowns →, open a library of real on-air segments cut straight from the live broadcast.
Sandbox is system-agnostic. Whatever you use for tracking, timing, and broadcast graphics — Sandbox plugs in. We work with multiple providers across the broadcast technology landscape.






Sandbox is composited into the live broadcast feed in real time. No editor, no render queue, no delay.
Sandbox is a live environment, not a library of templates. Analysts manipulate the scene live, on-air.
Graphics live inside the broadcast, not pasted on top of it — virtual elements that respect camera angle and depth.
Nine seasons on Tour de France with NBC. Emmy-nominated. Live on NBA on NBC and at world championships. Not a tech demo.
We'll show you Sandbox running on footage from your broadcast format — and walk your team through how it integrates.